All Poker Hands Explained

Every poker player knows that the Royal Flush is the strongest poker hand, but where do all of the other poker winning hands rank? Here is a comprehensive list of poker hands in order from highest to lowest ranking. If you are new to the game of poker, learning the different poker hands is a great first step in learning how to beat your opponents with the cards you are dealt.

#1 Royal Flush

The strongest poker hand is the royal flush. It consists of Ten, Jack, Queen, King, and Ace, all of the same suit, e.g. diamonds, spades, hearts, or clubs.

#2 Straight Flush

The second strongest hand in poker is the straight flush. It is composed of five consecutive cards of the same suit. If two players have a straight flush, the player with the highest cards wins.

#3 Four-of-a-kind

Here's an infographic of the hands in a poker game in the highest to lowest order: Poker Hand Meanings Explained Published 28 Oct 2018, 23:55 IST Texas Holdem Poker Poker Rules for Beginners How. Poker is all about making the best five-card poker hand from the seven cards available (five community cards plus your own two hole cards). That means in the event of a tie with four of a kind, three of a kind, two pair, one pair, or high card, a side card, or 'kicker', comes into play to decide who wins the pot. Hand reading is the lifeblood of poker. Good players are always working to assign correct ranges throughout a hand, and the best players can narrow their opponent’s range with great precision. If you are not already working to hand read better in your 6max games – you are leaving heaps of money on the table.

Poker Hand Odds for Texas Hold’em. If you’re playing Texas Hold’em, you have 7 cards to chose your hand from. There are 133,784,560 to deal 7 random cards. This changes the odds and probabilities for all poker hands a bit. Those are the probabilities and odds for all Texas Hold’em Poker hands.

A four-of-a-kind is four cards of the same rank, e.g. four Aces. If two players have four-of-a-kind, then the one with the highest four-of-a-kind wins. If they have the same (if four-of-a-kind is on the board), then the player with the highest fifth card wins, since a poker hand is always composed of five cards.

#4 Full House

A full house is a combination of a three-of-a-kind and a pair. If two players have a full house, then the one with the highest three-of-a-kind wins. If they have the same one, then the pair counts.

#5 Flush

Five cards of the same suit make a flush. If two players have a flush, then the one with the highest cards wins.

#6 Straight

Five consecutive cards are called a straight. If two players have a straight, the one with the highest cards wins.

#7 Three-of-a-kind

A three-of-a-kind is composed of three cards of the same rank. If two players have the same three-of-a-kind, then the other cards, or both cards, determine the winner, since a poker hand is a always composed of five cards.

#8 Two-pair

Two-pair hands are, of course, composed of two pairs. If two players have two-pair, the rank of the higher pair determines the winner. If they have the same higher pair, then the lower one counts. If that is also the same, then the fifth card counts.

#9 Pair

A pair is composed of two cards of the same rank. Since a poker hand is always composed of five cards, the other three cards are so-called “kickers”. In case two players have the same pair, then the one with the highest kicker wins.

#10 High card

If you don’t even have a pair, then you look at the strength of your cards. If there are two players at showdown who don’t have a pair or better, then the one with the highest cards wins.

Any of the PalaPoker.com games use the standard rank of hands to determine the high hand.

However, at PalaPoker.com we also play “split pot” games, like Omaha Hi-Lo8 and Stud Hi-Lo8, in which the highest hand splits the pot with a qualifying (“8 or better”) low hand; therefore, we must also be familiar with:

Low Poker Hands List:

This method of ranking low hands is used in traditional Hi/Lo games, like Omaha Hi/Lo and Stud Hi/Lo, as well as in Razz, the ‘low only’ Stud game.

Note that suits are irrelevant for Ace to Five low. A flush or straight does not ‘break’ an Ace to Five low poker hand. Aces are always a ‘low’ card when considering a low hand.

Please also note that the value of a five-card low hand starts with the top card, and goes down from there.

#1 Five Low, or “Wheel“: The Five, Four, Three, Deuce and Ace.

In the event of a tie: All Five-high hands split the pot.

#2 Six Low: Any five unpaired cards with the highest card being a Six.

In the event of a tie: The lower second-highest ranking card wins the pot. Thus 6,4,3,2,A defeats 6,5,4,2,A. If necessary, the third-highest, fourth-highest and fifth-highest cards in the hand can be used to break the tie.

#3 Seven Low: Any five unpaired cards with the highest card being a Seven.

In the event of a tie: The lower second-highest ranking card wins the pot. If necessary, the third- highest, fourth-highest and fifth-highest cards in the hand can be used to break the tie.

#4 Eight Low: Any five unpaired cards with the highest card being an Eight.

In the event of a tie: The lower second-highest ranking card wins the pot. If necessary, the third-highest, fourth-highest and fifth-highest cards in the hand can be used to break the tie. An Eight Low is the weakest hand that qualifies for low in Omaha Hi/Lo and Stud Hi/Lo.

Check back here as you are learning the game of poker for a list that details the poker hands order. Sign up today to start winning real money!

Poker in 2018 is as competitive as it has ever been. Long gone are the days of being able to print money playing a basic ABC strategy.

Today your average winning poker player has many tricks in their bags and tools in their arsenals. Imagine a soldier going into the heat of battle. Without his weapons, he is practically useless, and chances of survival are extremely low.

If you sit down at a poker table without any preparation or general understanding of poker fundamentals, the sharks are going to eat you alive. Sure you may get lucky once in a blue moon, but over the long term, things won’t end well.

With the evolution of poker strategy, you now have many tools at your disposal. Whether it be online poker training sites, free YouTube content, poker coaching, or poker vlogs, there’s no excuse to be a fish in today's game.

Some of the essential fundamentals you need to be utilizing that every poker player should have in their bag of tricks whether you are a Tournament or Cash Game Player are concepts such as hand combinations (Also known as hand combinatorics or hand combos).

Hand Combinations and Hand Reading

If you were to analyze a large sample of successful poker players you would notice that they all have one skill set in common: Hand Reading

What does hand reading have to do with hand combinations you might ask?

Well, poker is a game of deduction and to be a good hand reader, you need to be good at correctly ranging your opponents.

Once you have assigned them a range, you will then need to start narrowing that range down. Combinatorics is one of the ways we do this.

So what is combinatorics? It may sound like rocket science and it is definitely a bit more complex than some other poker concepts, but once you get the hang of combinatorics it will take your game to the next level.

Combinatorics is essentially understanding how many combos each of your opponent's potential holdings are and deducing their potential holdings utilizing concepts such as removal and blockers.

There are 52 cards in a deck, 13 of each suit, and 4 of each rank with 1326 poker hands in total. To simplify things just focus on memorizing all of the potential combos to start:

  • 16 possible hand combinations of every unpaired hand
  • 12 combinations of every unpaired offsuit hand
  • 4 combinations of each suited hand
  • 6 possible combinations of pocket pairs

Here is a short video example of using combinatorics to count the number of ways a non-paired hand AK can be arranged (i.e. how many combos there are):

So now that we have this memorized, let's look at a hand example and how we can apply combinatorics in game.

All Poker Hands Explained

We hold AQ in the SB and 3bet the BTN’s open to 10bb with 100bb stacks. He flats and we go heads up to a flop of

A 5 4

We check and our opponent checks back with 21bb in the middle

Turn is the 4

We bet 10bb and our opponent calls for a total pot of 41bb

The river brings the 9

So the final board reads

A 5 4 4 9

We bet 21bb and our opponent jams all in leaving us with 59bb to call into a pot of 162bb resulting in needing at least 36% pot equity to win.

Our opponent is representing a polarized range here. He is either nutted or representing missed draws so we find ourself in a tough spot. This is where utilizing combinatorics to deduce his value hands vs bluffs come into play. Now we need to narrow down his range given our line and his line. Let's take a look at how we do this...

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Blockers and Card Removal Effects

First, let's take a look at the hands we BLOCK and DON’T BLOCK

Since we hold an Ace in our hand and there is an Ace on the board, that only leaves 2 Ace’s left in the deck. So there is exactly 1 combo of AA.

We BLOCK most of the Aces he can be holding, so we can REMOVE some Aces from his range.

We do not BLOCK the A as we hold AQ, and the A on the board is a spade, so it is still possible for him to have some Axhands.

We checked flop to add strength to our check call range (although a bet with a plan to triple barrel is equally valid in this situation SB vs BTN) and because of this our opponent may not put us on an A here.

If he is a thinking player his jam can exploit our thin value bet on the river turning his missed straight/flush draws into a bluff to get us to fold our big pocket pairs and even make it a tough call with our perceived weak holdings.

The problem in giving him significant credit for this part of his bluffing range is the question of would he really shove here with good SDV (Showdown Value)?

These are the types of questions we must ask ourselves to further deduce his range along with applying the combinatoric information we now have.

Now, let's look at all the nutted Ax hands our opponent can have.

If he has a nutted hand like A4 or A5, and we assume he is only calling 3bets with Axs type hands, the only suited combo of those hands he can have are exactly A5. He can’t have A5 or A4 because the 4 and the 5 are both diamonds on the board blocks these hands.

Lets take a look at all of this value hands:

There is only 1 combo of 44 left in the deck, 2 combos of A9s, 3 Combos of 55, 3 Combos of 99, 2 Combos of 45s - some of these hands may also be bet on the flop when facing a check.

So to recap we have:

1 Combo A5s, 2 Combos of A9s, 3 Combos of 55 (With one 5 on board, the number of combinations of 55 are cut in half from 6 combos to 3 combos), 1 Combo of 44, 2 Combos of 45s, 3 Combos of 99

Total: 12 Value Combos

Now we need to look at our opponent's potential bluffs

Based on the villain's image, this is the range of bluffs we assigned him:

KQ(1 Combo), JT(1 Combo), T9(1 Combo), 67s (4 Combos)

He may also turn some other random hands with little showdown value into bluffs such as A2/A3

Total: 9 Bluff Combos

9(Bluff Combos) + 12(Value Combos) = 22

9/21 = 42% of the time our opponent will be bluffing (assuming he always bets this entire range)

11/21 = 58% of the time our opponent will be value raising

Now, this is the range we assigned him in game based on the action and what we perceived our opponents range to be.

We are not always correct in applying the exact range of his potential holdings, but so long as you are in the ballpark of that range you can still make quite a few deductions to put yourself in the position to make the correct final decision.

According to the range we assigned him, he has 11 Value Combos and 9 Bluff Combos which gives us equity of 42%. This would result in a positive expected value call as we only need 36% pot odds to call.

All Poker Hands Explained Hands

However, unless you are playing against very tough opponents you will not see someone bluffing all 9 combos we have assigned - most likely they will bluff in the range of 4-6 combos on average which gives equity in the range of 20-30% equity. This is not enough to call.

We ultimately made our decision based on the fact that we felt our opponent was much less likely to jam with his bluffs in this spot. Given that it was already a close decision to begin with, we managed to find what ended up being the correct fold.

All

Now this all may seem a bit overwhelming, but if you just start taking an extra minute on your big decisions you’d be surprised how quickly you can actually process all this information on this spot.

A good starting point is to simply memorize all of the possible hand combinations listed above near the beginning of the article.

Get access to our 30-minute lesson on Combinatorics and PokerStove by clicking on one of the buttons below:

Conclusion On Combinatorics

Eventually accounting for your opponent's combos in a hand will become second nature. To get to the point that , a lot of the work needs to be done off the table and in the lab. As you spend more time studying it and reviewing hand histories like the one above, you will find yourself intuitively and almost subconsciously using combinatorics in your decision making tree.

But the work will be worth the effort, as being able to count combos on the fly will add a new dimension to your game, allow you to make more educated decisions, become a tougher opponent to play against and move away from playing ABC poker.

All Poker Hands Explained Against

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All Poker Hands Explained Games

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